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Hard Surface concepts studies in Substance Designer

Studies of hard surface sci-fi surfaces made from the imagination (and good reference).
There's a series of videos for this project. Each material is presented (for two of them the texturing is covered).
As always, comments, critiques are welcome. Thanks!
Teaser of the series (complete) https://www.youtube.com/watch?v=LB3Tzik90ks

Composition

Composition

OpenGL render

OpenGL render

Height as base color and normal maps only - IRay

Height as base color and normal maps only - IRay

Emissive only

Emissive only

IRay

IRay

[TEASER] Hard Surface concepts in Substance Designer: Make your own designs